Donkey Kong

Donkey Kong was an arcade game created by Nintendo, released in 1981. The game introduced two of Nintendo's most important characters, Mario and Donkey Kong.

Donkey Kong In the game, the player's character Jumpman (later Mario) must rescue his girlfriend Pauline.

There are four stages, each made up of a single screen, and which combine in various orders to form levels:
In the first screen, Jumpman must scale a crooked construction site while jumping over or hammering barrels tossed by Donkey Kong.
In the second, he must ride up and down lifts to reach Pauline.
In the third screen, he must avoid pans of cement while running across conveyor belts.
In the fourth screen, he must remove the rivets from the girders supporting Donkey Kong.
Successive levels become progressively harder and contain longer groups of screens. After 21 levels, the game's timer ticks down so fast you can't even begin the 22nd.

The most common explanation of the name 'Donkey Kong' is that it was created by Shigeru Miyamoto as a combination of the word Kong from King Kong, and Donkey, a word which Miyamoto (with his loose understanding of English) believed was a general synonym for "stupid" (another version of the story said that he used the word Donkey to represent the stubborn aspect of the ape's personality). It is believed by many that the name Donkey Kong was the result of a typo on the original cabinet's art work for Monkey Kong, but this has been denied by Miyamoto and others.

In the original Donkey Kong game, the player's character Jumpman must jump over barrels thrown by Donkey Kong while climbing ladders up a crooked construction site to reach the top of the screen to rescue his girlfriend Pauline (who was originally called Lady in Japan). Each screen is a game stage, with stages grouping to form levels. Each successive level is progressively harder.

This game was first released in the arcades, but was ported to home video game consoles and home computers.

The game was quite revolutionary for its time, featuring multiple, distinct levels, large colorful graphics, and a unique form of play control.