1943: The Battle of Midway
1943: The Battle of Midway was a vertical scrolling shooter arcade game released by Capcom in June 1987. It was a sequel to the
popular game 1942, which featured similar gameplay.
The game is set in the pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese Air Fleet
that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make
their way to the Japanese battleship Yamato and destroy her. 11 Levels consist of an Air-to-Sea battle (with a huge battleship or an
aircraft carrier as an End-Level Boss), while 5 levels consist of an all-aerial battle against a squadron of Japanese Bombers and a
Mother Bomber that needs to be destroyed.
As in 1942, players pilot a P-38. Two buttons are used: one for regular attacks (with several weapons) and one for special actions that executes either a loop like in 1942 or one of three special attacks that damage the plane. Unlike 1942, the player only has one life, with one refillable energy meter. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a temporary special weapons which replaces the default twin gun.
Capcom released their own port for the NES, but the game has also been ported to the Atari ST, the ZX Spectrum, the Amstrad CPC, the Commodore 64 and the Amiga. In 2005 it was re–released for Xbox and PlayStation 2 as part of Capcom Classics Collection, and again in Capcom Classics Collection: Reloaded on the Playstation Portable. The overall faithfulness and quality of execution of these third party versions varies greatly.
The game is set in the pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese Air Fleet
that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make
their way to the Japanese battleship Yamato and destroy her. 11 Levels consist of an Air-to-Sea battle (with a huge battleship or an
aircraft carrier as an End-Level Boss), while 5 levels consist of an all-aerial battle against a squadron of Japanese Bombers and a
Mother Bomber that needs to be destroyed.
As in 1942, players pilot a P-38. Two buttons are used: one for regular attacks (with several weapons) and one for special actions that executes either a loop like in 1942 or one of three special attacks that damage the plane. Unlike 1942, the player only has one life, with one refillable energy meter. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a temporary special weapons which replaces the default twin gun.
Capcom released their own port for the NES, but the game has also been ported to the Atari ST, the ZX Spectrum, the Amstrad CPC, the Commodore 64 and the Amiga. In 2005 it was re–released for Xbox and PlayStation 2 as part of Capcom Classics Collection, and again in Capcom Classics Collection: Reloaded on the Playstation Portable. The overall faithfulness and quality of execution of these third party versions varies greatly.