10-Yard-Fight

10-Yard Fight 10-Yard Fight is a 1983 American football arcade game that was developed and published in Japan by Irem and published in the U.S. by Taito and in Europe by Electrocoin. It is the first slightly realistic American football video game ever developed and released.

The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to one of two running backs, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted.

10-Yard Fight has four levels of difficulty; from easiest to most difficult: high school, college, professional, playoff and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty.

The arcade game was later ported to the Nintendo Entertainment System by Irem first in Japan, and later published in North America and Europe by Nintendo in 1985. The arcade game was also ported to the MSX home computer also by Irem, but exclusively in Japan.